You've been selected for a chance to get one year of subscription to use Wikipedia for free!
Human Fall Flat is a great game with variety of very fun physics all including aspects of platforming, puzzle, and many more unique obstacles that implement vehicles and other objects in a physics based game to make it truly enjoyable. It has a very freeing gameplay style with a selection of increasingly large worlds that allow you to choose how to proceed through many of them. The game presents puzzles with simple, yet fun, situations that progress to challenges with very decent difficulty and platforming that, while generally straight forward continues to entertain you. You really enjoy the loose gameplay that lets you just mess around and do all kinds of crazy things with your characters. The two-player co-op mode makes for double the fun, allowing you to play with a friend to manage vehicles and platforming, it allows for a very unique experience being able to interact with each other and work together to solve problems and clear obstacles. The online multiplayer recently added, forms an even more extreme experience with up to 8 players allowing for an especially exciting game.
The game comes with very few flaws one of which could be the lack of content. This however is something that we have not minded in our experience. The time you can spend playing with the existing content, going back and trying knew ways to pass obstacles, finish achievements and venture to some of the various places and shortcuts lasts long enough to be very much worth the money you pay, especially when comparing to the 60$ video-games of today. There is also an occasional bug in the physics that may trap your hand inside an object, twist your character to get stuck in weird ways, or other strange things, but yet again, these problems are never detrimental to the game, and usually instead bring even more hilarious results.
The recent update was, however, a small disappointment. Originally, if you played the game enough, you would find that if you swing yourself on a wall properly you can grab the wall at a higher point with one hand than the other, allowing you to scale walls. In the update, if your hand happens to come too much higher than the other, your hand will slip all the way off the wall, making climbing very slow and frustrating. While climbing did allow you to easily skip certain obstacles, this kind of thing, in this kind of game, should have been up to the player whether or not he wants to skip the challenge. The point of the game for players is not necessarily to complete a challenge as much as to simply have fun. And, if the player beats the game, replaying is much more enjoyable if the player has the freedom of climbing. The re-playability of the game is already very good, so if a player wishes to skip a challenge or try again later, climbing is an effective physic.
Additions that could be made would include some sort of fighting physics for versus type gameplay. While players can sort of throw each other around, there is no effective physics for such gameplay, and with such an open world, there are many makeshift "battle arenas" where players could choose to fight. Also, a simple course without puzzles, that is just a freestyle map with a large number of vehicles, catapults, and other physics objects would be very enjoyable for players to mess around with being as time is so easily and well spent in situations like this.
Overall, Human Fall Flat brings a very satisfying play, that, as said before, has good re-playability that also makes up for its lack of content. While nearing perfection, the removal of climbing also caused the loss of complete freedom. Combining these statistics, we decided the rating to be 8/10.